Work on the dialogue system was paused for the week and our Programmer did some research on how to set up a system for Maive’s storybook mechanic. Other than that, we also started implementing some of the important animations like walking, talking and idle. This made testing a bit more informative as people could get a better idea of how the main character feels and behaves.
We also chose a serif font for this text, which gives it that traditional storybook vibe, but selected one with a little more interest. “Organic Elements” has a natural flare to it, that looks like vines or branches reaching out from each letter, which fit well with Maive’s world.