The World of Maive

MAIVE is a single-player interactive narrative about a travelling storyteller with a magic book that brings her stories to life. Join Maive as she returns home after years away, and meet a unique cast of characters whose trials and experiences mirror her own. Lose yourself in the world of Maive’s magic book by playing as the characters on her pages, and discover why she left, how she became a storyteller, and the courage it takes for her to finally come home.


The world in which Maive lives is an inherently magic one, however the magic exists not in the species of creatures living within it, but the world itself. Little is known about where the magic stems from, except that it is a neutral force that can be used in many ways.

Magic is particularly potent in certain things, especially specific species of plants. Some of these can have healing qualities, or as with the magic books, might even have a soul.

The world is peaceful, for the most part, with no large-scale raging wars. Kingdoms and governments do not stretch far – the world has limited “technology”, with the fastest form of travel being by boat, and so there is no political or ideological baseline running through the world.

A group belonging to the Storyteller Guild, specially selected and trained for years to work with the magic of the magic books. During their training, travelling storytellers will be chosen by one of the magic books, and a bond will be formed between the two. Once their education and training is completed, the storytellers travel the world freely to share and trade their stories, sometimes for money, sometimes for a hot meal and a place to rest. On their travels the storytellers may find people they believe would be a good fit for the Guild, and they can be sent to them for training.

Travelling is paramount to the storytellers, as they believe the experi- ences of others helps to enrich their understanding of the world and therefore their stories. A great deal of the storytellers’ training involves travelling to broaden their understanding and give more depth to the stories they can tell.

Anyone can be a Travelling Storyteller, but they have to dedicate themselves to the craft and train hard.

The Travelling Storytellers are artisans, craftsman and tradesman. In the same way that a carpenter works hard and takes years to hone their craft, and then trades what they have crafted to make a living, the Travelling Storytellers do the same, except with stories and magic books.

The Travelling Storytellers

The Storyteller's Guild

The official title for the collective of people known as the Travelling Sto- rytellers, as well as a location in the world where apprentice Travelling Story- tellers can train. The Guild Temple is located in the centre of a large city, to expose the apprentices to as many varied experiences as possible.

The training regime varies from storyteller to storyteller but involves help- ing the community in small- and large-scale events, from making deliveries for local merchants to assisting at city-wide festivals.

The apprentices must learn to co-operate with the magic books, which is perceived within the Guild as a partnership rather than ownership. Whilst the Travelling Storytellers do not share the specifics of this with just anyone, they do say the key to learning what they call Story Magic is to have respect for the magic books as well as the trees that they were created from, and to not perceive the mag- ic as something to “harness”, but something to have a relationship with.

History: The magic books were created many years ago when people un-knowingly felled a magic species of tree and bound them into books. How- ever, the magic books are not made to serve, but to share and create. They were wily and would not become traditional “books” – they would not be written in, but did the writing themselves. It was a small wolf child who first discovered that by telling a story to a magic book, it would write it. This again was selective, with the magic books only co-operating with certain people. Over time the Storyteller Guild was formed, the magic books were collected, and the cutting down of the trees became outlawed, as they were perceived to be alive.

Use: The magic books work by creating magic images of the story’s events above the pages. Once the story is complete, the images and words sink into the pages and settle like ink and paint, and the book creates a magical copy that tears itself free of the binding to be given to the story audience.

Magic Books